Warner Bros. Games (WBG) is weathering a turbulent 2024, marred by hefty financial losses and growing public dissatisfaction with its foray into live-service gaming. The company’s ambitious pivot to live-service models—a strategy designed to generate sustained revenue through continuous content updates—has, so far, struggled to capture audiences or meet financial expectations. Warner Bros. Discovery CEO David Zaslav recently highlighted the issue during the company’s Q3 earnings call, where he revealed that disappointing performances from Multiversus, Suicide Squad: Kill the Justice League and Harry Potter: Quidditch Champions have collectively cost WBG a staggering $300 million in writeoffs this year alone.
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