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Thursday, December 15, 2022

Warzone 2.0 Season 1 Reloaded Patch Notes: The Meta Will Never Be the Same Again

Warzone 2.0 and Modern Warfare 2 received the Season 1 Reloaded update and a balance change has completely shocked the entire Call of Duty community. Shotguns are no longer able to one-pump enemies with full armor. This change comes just days after players discovered a broken one-shot build that was decimating Warzone lobbies.

Warzone 2.0 Season 1 Reloaded Patch Notes 

Here are all of the balance changes in the new update:

General

  • Akimbo P890, X12, Basilisk, and .50 GS have received a damage reduction against armored opponents

  • Fixed an issue causing shotguns to inconsistently display the broken armor hitmarker 

Assault Rifles

MX9 

  • Increased movement speed, ADS speed, and sprint to fire speed on the 32 round magazine

M13B

  • Blocking underbarrel launcher and shotgun on 7” Bruen B-M20 barrel

Kastov-74u

  • Small reduction to close damage; three hits to kill requires at least one chest hit 

Kastov 545

  • Increase to muzzle velocity

  • Small decrease to hip spread

  • Increase close damage

  • Increase to chest damage multiplier 

SMGs

VEL 47 SMG

  • Reduced hip spread.

  • Increased movement speed.

  • Increased far damage.

Pistols

Basilisk Revolver

  • Blocking Basilisk compensators and flash hider on the FTAC ARROW barrel

  • Adding muzzle attachment usage on the FTAC ARROW barrel: LOCKSHOT KT85, SA LEVELER 55, CRONEN DARK KX30

.50 GS Pistol

  • Reduced hip spread

  • Increased 1 hit headshot range

  • Increased damage range

  • Increased neck and upper shoulder location damage multipliers

  • Increased bullet velocity

  • Increased damage range on SA LONGSHOT – 50 and SA TYRANT FIFTY barrel

Shotguns

Shotguns can no longer kill fully armored players in one shot

Expedite 12 Shotgun

  • Added guard category:

    • TV CF40 Guard

    • AZ-40 Shotguard

    • AZAROV T15

Melee

Riot Shield

  • Reduced movement speed

  • Reduced melee damage to 3 hit kill

  • Shield movement animation improvement

  • Longer switch time pulling out throwing knife when riot shield is equipped

Launchers

JOKR

  • Missiles no longer land out of bounds when targeting a wall on the edge of a map

  • Improved the thermal readability when aiming

Other Changes

Vehicles

  • Reduced collision damage taken by the Heavy Chopper, especially from landing.

  • Increase health and damage resistance of the UTV.

  • Increased falling damage to the ATV & UTV.

  • Added custom turret rotation speed for the APC, Light Tank & Heavy Tank.

  • Increased damage done by A.I to both LTV versions.

  • Reduced distance that boats can be piloted when completely out of water

  • Adjusted vehicle exits to limit chances of not being able to exit on steep slopes

  • Players will no longer get the “out of bounds” countdown when taking a vehicle from an enemy’s restricted area in Ground War, and driving out of the zone

  • Fixed an issue where the player would continue to see the countdown if they get into a vehicle just outside the zone

The Season 1 Reloaded balance changes are going to shift Warzone 2.0’s meta forever and players will have to completely change their loadouts in some cases.



from AFK Gaming https://ift.tt/glsMvKH

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