[10th May] Update: Ivern Mid-Scope Delayed to LoL Patch 13.11
Riot Games has confirmed that Ivern's mid-scope update will be delayed and is now slated for a LoL Patch 13.11 release instead of Patch 13.10. It also seems like all the mid-scope changes have been reverted on the public beta environment [PBE].
While sharing the patch preview for 13.10, Lead Designer Matt “Phroxzon” Leung-Harrison said, "In order to meet Ivern player expectations, we're also delaying Ivern and Buff Sharing to 13.11 in order to land a better set of changes for him."
This is because there was a lot of backlash in the League of Legends community for the unwarranted Ivern nerfs in the mid-scope update.
This article will be updated further when Riot Games introduces new changes to Ivern's kit in the coming days.
(The original article from 6th May continues below this.)
League of Legends (LoL) Patch 13.10 which is already live on the Public Beta Environment (PBE) is bringing forth major updates to the game by way of Mythic item changes and rework, along with significant system changes. The patch will also be likely rolling out Ivern’s mid-scope update with changes to his ultimate ability. Keep in mind that none of his abilities have changed drastically and only some aspects of his kit are getting fine-tuned with LoL Patch 13.10.
Here’s all we know about Ivern’s mid-scope update and changes to his R - Daisy.
Ivern Mid-Scope Update Explained
In the March Dev Update video, Riot Games confirmed that Ivern is next on the list for a mid-scope update. The reason why Riot Games pushes many of these mid-scopes in a year is because they take lesser time to be rolled out. While they are not complete reworks of champions, they are adjustments made on a smaller scale to the champions’ kits to help improve their pick and win rates in the game. The publisher does these updates regularly to revive those champions who have become irrelevant over time and bring them back into the meta.
Talking about Ivern mid-scope last month, Riot Games developer Andrei “Meddler” van Roon talked about the champion’s usability. He added, “We’re particularly looking at some usability changes for Daisy there. We’ll have more on those at a later date as well.”
Now, on the PBE we have concrete evidence of these changes. They are as follows:
Passive: Friend of the Forest
Ivern will not hurt non-epic jungle monsters. Instead Ivern can right click a jungle monster to grow a Grove that costs health and mana.
-
Grove base health cost: 98.25 >>> 131
-
Grove base mana cost: 90 >>> 113
-
Growth time lvl 1: 50 >>> 40
-
Can still Smite camps to instantly clear them, but buff sharing has been removed
Q: Rootcaller (No changes)
Ivern conjures a vine dealing magic damage, rooting the first enemy hit. Allies that attack a rooted enemy will dash into attack range. Ivern can re-cast Rootcaller to instead dash directly onto the rooted enemy.
W: Brushmaker
Passive: While in brush and for 3 second(s) after leaving it Ivern's attacks deal additional 30 (30+30%) magic damage. Nearby allies will gain this effect for 1.5 second(s) and deal 5 = (5+10%) magic damage of the damage.
Active: Ivern grows a patch of brush and reveals it for 5 seconds. The brush persists until Ivern's team loses vision within it, or up to 60 seconds.
-
[NEW] Allies now gain on-hit magic damage from within Ivern’s bushes
-
Ally magic damage bonus: 5-15 (+10% AP)
-
[NEW] Brush disappears once Ivern’s team loses vision within it, but now has a duration of up to 60 seconds instead of 30 seconds
-
Recharge: 40-24 seconds >>> 20 seconds flat
E: Triggerseed
Ivern grants 70 = (70 +60%) shield to an ally champion. After 2 seconds, it bursts, dealing 60 = (60 +70%) magic damage and slowing enemies by 50% for 2 seconds. If Triggerseed detonates and no enemy champions are hit, the ally will be shielded for 70 = (70 +60%) for 2 seconds. This can also be used on Daisy.
-
Shield amount: 80-220 (+70% AP) >>> 70-190 (+60% AP)
-
Shield burst damage: 70-150 (+80% AP) >>> 60-140 (+70% AP)
-
[NEW] If Triggerseed detonates and no enemy champions are hit, the ally will be shielded for 70-190 (+60% AP) for 2 seconds.
-
Cooldown: 11-7 seconds >>> 12-8 seconds
R: Daisy!
Ivern summons his sentinel friend Daisy to leap into the fray for 60 seconds, dealing 90 = (90 +20%) magical damage damage, knocking up enemies hit for 0.75 seconds on arrival. Daisy! can also be cast on targets rooted by Rootcaller at any range. Over the next 60 seconds, Daisy! can be recast to instruct Daisy to attack or move.
Daisy, Slam! Daisy's 3rd consecutive attack on the same champion or epic monster will launch a shockwave, dealing 90 = (40 +100% +20%) magic damage to all enemies hit as well as stunning and knocking them up for 0.75 seconds. This effect can only occur once every 3 seconds and begins on cooldown.
Daisy has:
-
1300 = (1300 +50%) Health
-
20 (20+5%) Armor
-
20 (20+5%) Magic Resist
-
55 (55+10%) Attack Damage
-
[NEW] Does damage on arrival, knocking enemies up hit for .75 seconds and dealing 90-130 damage (+20% AP) in an area of effect (AoE).
-
[NEW] Daisy can be cast on targets rooted by Rootcaller at any range.
-
Removed bonus movement speed for Daisy the first 5 seconds after spawning
-
Daisy AD: 70/100/170 (+30% AP) >>> Base slam damage 40-80 with Daisy’s AD being 55 base (+10% AP)
Since Ivern’s mid-scope is already up on the PBE, it is likely that this update will be rolled out in LoL patch 13.10 on 17th May, according to the official patch schedule. With these changes on the line, it will be interesting to see if Ivern continues to be a jungler or if the champion is better suited to be a support instead.
from AFK Gaming https://ift.tt/50kCuDt
No comments:
Post a Comment