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Saturday, June 10, 2023

Call of Duty: Warzone 2 DMZ Season 3 Release Date

Warzone 2 DMZ Season 3 is coming soon with new features including barter, workbench, new equipment, and of course, a brand new battle pass. The new season will also change how Operators stock up on Contraband, Keys and other equipment. Activision has released more details about what we can expect in the new season of Call of Duty: Warzone 2 DMZ. Here is all you need to know about the upcoming update and the Call of Duty: Warzone 2 DMZ Season 3 release date. 

When is Call of Duty: Warzone 2’s DMZ Season 3 release date?

The Call of Duty: Warzone 2 DMZ season 3 battle pass shows that the season will continue till 14th June 2023. 

What’s new in Warzone 2 DMZ Season 3?

Bartering

The new bartering system in the Warzone 2 DMZ Season 3 will open new possibilities for players.

The new season will see DMZ getting new features like Bartering. Across every Exclusion Zone, all Buy Stations will have this new option in addition to buying Gear and Weapons for Cash. Bartering lets you exchange items for others. You will need to use Bartering Recipes, instructions including a component list, in order to build new equipment that can be more useful to your current situation. These recipes will be available for most of the new Plate Carriers and Backpacks, Killstreaks, Self-Revive Kits, and Keys. There are dozens of item trade combinations that will launch with Season 03, meaning anyone can memorize these Recipes, share them with squad mates, and search for specific items to load up on loot. 

Contraband Workbench

The workbench can be used to modify weapons with attachments.

The other new feature is Contraband Workbenches which will be located near Buy Stations. For a small amount of cash, the Workbench can be used to add attachments you have unlocked for any weapon platform onto a piece of Contraband or Insured Weapon. Operators can also remove them piece by piece. These Workbenches provide this attachment-swapping service, but for a price, given how much a weapon’s strengths and weaknesses can change based on the attachments it has or what is removed. Some attachments to consider are suppressors, which are great for stealth situations, and thermal optics, to help see through smoke or more easily acquire targets via their heat signatures.

Active Duty Operator Slots

Active duty operator slots will help you bring more equipment into the battlefield. 

One of the biggest changes coming to DMZ since the launch is Active Duty Operator Slots. At the start of Season 3, every player will have three Active Duty Operator Slots, which equates to three separate Operators that have their own on-soldier items. These items include your Backpack, Plate Carrier, Killstreaks, Self-Revive, and Gas Mask. You are free to swap around who these Operators are in your Active Slots, so if you have a Default Operator skin for a while and pick up Alejandro or Valeria in the Battle Pass, there is no need to worry about losing that Active Duty slot’s progress.

Before launching into a match, you choose which Active Duty Operator you bring into the Exclusion Zone. Whatever they bring back that is not part of the global loadout – Primary Weapon, Secondary Weapon, Lethal, Tactical, and Field Upgrade – is only for that specific Active Duty Operator. That means Contraband Weapons are shared between Active Duty Operators, but not Keys.

Backpacks, Rebreather and Skeleton Key

New backpacks make sure your loot is secure.

In addition to the abundance of existing on-soldier items, there are a few new items that are coming in at launch and during the season which include secure and scavenger backpacks. Secure Backpacks secure items between runs. This means that non-Contraband, non-on-soldier items are secured in your inventory and don’t convert to XP upon extraction. Plus, items in a Secure Backpack are kept to that Active Duty Soldier if they are eliminated in an Extraction Zone. For the Secure Backpack, even if you lose one important mission item, it will still be there with a Secure Backpack. 

The Rebreather allows Operators to breathe underwater for longer periods of time, perfect for stealth infiltrations or tricky maneuvers where air is limited. Like a Stim Pistol, it has multiple uses before it expires, and it can even be swung as a two-handed melee tool in a pinch.

A Skeleton Key can unlock (nearly) any door in DMZ. The only exception is getting the Building 21 Access Key; although you cannot earn a Building 21 deployment, you can open every door that requires a Keycard or Key in Building 21 or the other Exclusion Zones.



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